v0.5 Plans!


Today I had followed a youtube tutorial by LegionGames called "3D Enemies With Pathfinding and Animations - Godot 4 FPS Tutorial". I am quite happy how it looks, the stalker creeping up to me. I am excited to work on the AI logic a bit more, similar to weeping angels, except this is one is more shy and retreats. I also want to add the fast crawler type monster, I think I can include that next too! The bigger crawlers wont have AI and probably a precoded path for later events in the game. I also have kind of prepared some NPCs to populate the start of the game before it turns creepy... I am planning to have some times empty and other times populated. For v0.6 I want to start coding up the train and lights so that I can have it traveling and flickering! Very excited to work on this. Please leave any and all opinions in the comments! I will appreciate all of them.

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